Friday, 13 November 2015

Overwatch Fan Art



The concept art (by Arnold Tsang) for Overwatch is brilliant.

Here's my comparatively overworked attempt at a character. It's a hammerhead shark with mechanical arms and legs and an MLRS for good measure.

18 comments:

  1. Love this and the concept art for the game is beautiful :D

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  2. Cyborg Land Shark ? Radical doesn't cut it.

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    1. Cheers Brad. Yeah, it is rather silly!

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  3. This is SUPER nice!!! :O Love this idea.

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  4. Radical design! Overwatch should have more non-human characters. Like a synthetic T-Rex or a genetically engineered black pantheress who knows ninjutsu.

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    1. Both of those ideas are killer! Haha!

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  5. Does this character has a backstory ? I love to hear it !

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    1. you should try and make a moveset. dont make the mili-pod the ultimate though because its to similar to pharah.

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  6. Does this character has a backstory ? I love to hear it !

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    1. It does in my head! Nothing on paper so far. I think it's a she! - A failed attempt to mechanically weaponize her and other sharks resulted in the death of her offspring. She is now on a revenge mission to end the military forces which deprived her of a natural life and finally find peace with herself and what she has become...

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  7. the character is really cool, I was wondering if imcould use him in a story im working on.

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    1. Yes, of course! I'd love to see it when you're finished.

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    2. Thanks. Truth be told, I was working on a shark hybrid too. I'll let you know when it's out.

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  8. This is one of the best overwatch new hero concept arts I've seen in a while! We don't have alot of animals in the game, and if this hero was in the game I'd be super hyped, excellent job on this! Really, it's fantastic.

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    1. Thanks! I appreciate it! Yeah, totally agree about the lack of animals. Winston is great. I think having a female animal of some sort would help Blizzard build on their range of female body and character types too.

      I did the drawing quite a while ago now (I don't think Overwatch was even out). I can see a lot of room for improvement!

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