would you mind if I did a low poly version of this as a 3D interactive webGL model, with rotating parts? I've been meaning to ask for while - and the model has been on my mind ever since you posted it.
wicked! yeah, I do this for fun and practice! woah, that's a cool maquette! The kickstarter got funded, will keep an eye on it. If it turns out OK i'll send it to them too.
Loving the hybrid style!
ReplyDeletewould you mind if I did a low poly version of this as a 3D interactive webGL model, with rotating parts? I've been meaning to ask for while - and the model has been on my mind ever since you posted it.
ReplyDeleteNot at all Dealga, if it's non-commercial then go for it. It's a long time ago, but the design was for these guys...
ReplyDeletehttp://valiantfilm.com/2012/10/kickstarter-update-03-test-model-behind-the-scenes/
wicked! yeah, I do this for fun and practice! woah, that's a cool maquette! The kickstarter got funded, will keep an eye on it. If it turns out OK i'll send it to them too.
DeleteThanks for the go ahead.
some preliminary geometry: http://i.imgur.com/uas0hjF.jpg
ReplyDeleteand some more: http://i.imgur.com/IpsiT1Y.jpg
ReplyDeleteLooking good man! I'd watch that the props don't get too thin at the ends. Here's a good example:
Deletehttp://static.rcgroups.net/forums/attachments/1/4/5/7/9/a4597340-92-Boeing_Bell_Osprey_V-22_head_on%20and%20low.jpg?d=1328050769
cool, the prop geometry is still parametric so easy to adjust. will look for better reference images for those.
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